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Event Series Event Series: Okto Eight MilSim

Okto Eight Milsim – Operation Scimitar 4

April 27 - April 28


Please note – this is a MilSim, NOT a skirmish. Please do not book a place unless you are able to comply with the uniform, weapon and ammo limits, as well as understand and accept that you may spend long periods without shooting anything.


In all cases, team places must be reserved with a £25- non-refundable deposit – no walk on available.
A unique email address must be submitted for each player as tickets and further information will be sent direct to each player.
Players must be 18 years of age or over – we may ask for proof.
Children aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.


The “Tizzit” are an indigenous people, who have occupied a small area on the edge of what is now Libya for 3,000 years. They are a proud race, with their own language and customs. Colonel Gaddafi, the former dictator of Libya did his best to eradicate them, but instead he ended up eradicated himself, throwing Libya into a terrible civil war.
We were last there in 2022 when Almukhtar, a warlord in western Libya, engaged Phoenix to try and eradicate the Tizzit so he could steal their oilfields. They didn’t quite manage to wipe out the Tizzit as a race, but they did seize their land and oil. Tizzit became a nation under occupation by a cruel dictator.
Now in 2024, Almuhktar is on his deathbed. However, his son is a simpering idiot and not fit to rule his father’s occupied territories.
Mason Granger, head of Phoenix Securities has seen an opportunity for a power grab, fancying himself as the new Caliph and has gone into megalomaniac mode.
The western world can’t stand by and let a bunch of mercenaries take control of a rich oil source. Almuhktar is a dictator but he could be negotiated with and was to some extent reliable. Granger is seen as untrustworthy due to a series of double-crosses and backtracks in other parts of the world.
NATO is suddenly taking an interest in Tizzit again. The Tizzit resistance are still active and live out in the desert, continually moving, to avoid detection by Almuhktar’s hired guns.
Operation Scimitar will be an adrenaline fuelled weekend of tactics, asymmetrical warfare and role-play and is to be the twentieth game in this exciting Bad-To-The-Bone series.
Special Forces, PMC, or the Tizzit…
Who you going to fight for?
Initial information is already posted on the Okto Eight Facebook page in the form of news clippings.
Once you decide who you will fight for and pay your deposit, you will receive access to a secret Facebook page which will give you access to top secret reports and emerging information. At this time, you can also communicate on a secure “comms” link to your team mates and discuss tactics. The other forces won’t see your comms or intel. If you aren’t a Facebook user, we can arrange to send the information to you by e-mail. This information will not be available on the public OEM Facebook page and it will not be accessible until a player has booked and paid a booking deposit.
Forces and Missions
Special Forces – Back in Tizzit for another tour. Mason Granger cannot be allowed to seize control. Your special skills are required to undermine and stop the power transfer between Almuhktar and Granger.
Phoenix PMC – You are already running the military in Tizzit. Once Almuhktar sheds his mortal coil, all you need to do is topple the milksop son and the oil is yours !!
Tizzit – The TLA (Tizzit Loyalist Army) . Fiercely loyal to their leader Habib Al Malik AKA the Desert Lion. They have a love of bright berets, aviator sunglasses and medals, but what they lack in tactics, they make up for in terms of enthusiasm.
The TLA have had an uphill struggle since Almuhktar appeared on the horizon. His imminent demise gives you a shot at getting your country back. There is work to be done to rally the Almuhktar supporters who won’t follow the simpleton son. Many locals won’t want Granger, a foreigner running the country !!

Loadouts and Ruleset

Top and Bottom in matching camouflage – assault vests and chest rigs can be matching camo or solid green or tan – plate carriers ideal.
US and NATO SF weaponry such as M4, HK416/7, SCAR is ideal.
Headgear required – helmets, camo baseball caps or boonies only.
* multicam arid, alpine and black not acceptable.
Phoenix PMC
Top and bottom in solid colours such as green/olive drab, grey, black or tan.
Casual style – cargo or tactical trousers with fleece, T-shirt or soft-shell jacket, all solid colours – no jeans.
Boots to be tactical – no trainers.
Headgear – baseball caps only – must be plain colour not camo.
Plate carriers, chest rigs or assault vests.
Weapons can be eastern bloc or western, but think military or law enforcement – no gold AK’s.
Tizzit Loyalist Army
Top and Bottom in matching DPM, DDPM or M81 camouflage – load bearing equipment, plate carriers, assault vests and chest rigs can be matching camo or solid green or tan.
US and NATO weaponry such as M4 is ideal – AK47’s and derivatives also allowed
Headgear required – Berets, helmets, boonies, patrol caps or local headwear (no baseball caps).


A full ruleset will be sent to each player by e-mail once deposited but a simple overview with primary rules listed for game assessment is as follows:
A full ruleset will be sent to each player by e-mail once deposited but a simple overview with primary rules listed for game assessment is as follows:
Players must be 18 years of age or over – we may ask for proof.
Children aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.
No Two Tone Weapons
Only Single Shot (semi-auto) should be used. Full auto is only allowed for real world LMG weapons. Weapons offering programmable bursts on a single trigger pull are allowed providing they fire no more than three BBs per trigger pull.
All weapons must fire within our standard limits (based on 0.2g ammo) which are:
<350 fps – All guns including hand carried support weapons
<370 fps – Fixed/mounted/deployed MGs
<420 fps – Single shot DMR (real world, not an M4 with a scope)
<500 fps – single shot Bolt Action (Electric should have a mosfet delay fitted)
Engagement range for qualified weapons over 350 fps is 30m.
Players are allowed to carry a maximum of 600 rounds loaded in magazines (low-caps and/or mid-caps only – no high-caps allowed) or a maximum of 1000 rounds loaded in a box magazine for an AEG support weapon. Box Magazines are only allowed if they are used on Support Weapons such as Minimi/M249/GPMG/M60 etc.
No more than 60 rounds should be loaded in each rifle magazine.
Players may carry up to 3 Pistol magazines on their person.
Pyro’s must not be thrown at a live target and players shouldn’t touch any pyro not owned by them.
ANY heavy cased pyro’s must be under arm rolled or dropped ONLY!
BB Claymore and powder mines must not be set up to hit above 3ft from the ground.
No homemade Pyro’s are allowed.
Mark 5 Thunderflash or Reusable grenades using 9mm blanks only.
Electrically activated maroons are allowed, when detonated by radio or pressure plates. Trip wires are not allowed. Pyro should be no larger than Mk3 for this. Areas where they are activated should be clearly marked by minefield cautions or “Danger” tape on stakes surrounding the area.
All players are allowed a single personal bandage which they should bring with them.
KILL RAGS will be supplied and used.
Use of radios is encouraged and radio nets will be maintained by the organiser. Players wishing to participate should bring a personal BaoFeng radio or similar.
YOU MUST BRING YOUR OWN BANDAGE (we will still supply a kill rag if you don’t have one from previous games).


April 27
April 28
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Okto Eight MilSim
View Organiser Website


Gunman Airsoft Eversley – Alpha Site
Gunman Airsoft Eversley, The Welsh Dr
Hook, Hampshire RG27 0PX United Kingdom
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