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Arrival from Friday after 1pm
The Zone boils. Wounded, it lashes out. Like a fevered body purging infection, it hunts the source of its agony, seeking to cauterise the wound with fire and fury. The STALKERS of the Vulture STALKER Syndicate are that infection, and the Zone has no mercy left to offer. As the STALKERS press toward the Cernavodă Nuclear Power Plant, the air thickens with radiation, each breath more dangerous than the last. Mutated horrors descend upon them with death in their eyes. Anomalies writhe across the landscape, malignant and unpredictable. Deadliest of all, the Monolith’s fanatical cultists mobilise, determined to end the STALKERS’ advance forever. The Zone demands retribution for the missile that reshaped it. The land itself closes in. Rot chokes the forest and swallows the path forward. Gnarled flora twists skyward from mouldering earth, and the carcasses of mutants and STALKERS alike decay into the mulch below. Desperate for survival, the Zone vomits forth nightmare after nightmare, struggling to restore balance in the wake of devastation. Yet every STALKER knows one truth. Where danger thrives, fortune follows. Artifacts lie where anomalies burn brightest. Relics of the old world lie buried beneath ash and dust. Mutants carry scavenged remnants of long-forgotten lives. The Monolith fields its most zealous, well-armed warriors. The storm gathers. Will the STALKERS endure once more? Will the Monolith succeed in defending their sacred wasteland? Or will the Zone consume them all and use their remains to mend its shattered soul?
As with all Filmsim Stalkers games, there will multiple teams, all trying to win the favour and fame of wasteland settlements in the form of food chits. These are bought with bullets, which are gained through adventures in the wasteland, gambling and skulduggery.
To help secure the stalker teams, there will be 5 teams you can book onto. This means if we get single players or small groups booking on, we can make sure we get full teams. All the teams will be encouraged to use a private group on facebook to organise themselves and let us help craft your teams together.
These stalker groups can have whatever set up you want as long as one takes the command role (no one needs to be in charge, but they get the radios) and a Tinker Engineer, otherwise you won’t be coming home with loot.
Any period camo can be used but we have added some simple ideas to help get the feels. Each member will get a badge for the team there in and remember….it has to be camo from 90s or civilian!!
Green trousers, British woodland smock Commander, Glock 17 with two mags holding 12 rounds in each, 2 two way radios, rucksack with water, 1 days rations, sterilised water, bottle of alcohol (medicinal) some pegs and rope 30ft. Old brit 58 patter canvas webbing with mixed pouches for quick stashing and two extra respirator filters (3 B Grade 20 min filters) to give him an extra 40 mins in the field and a compass. Also extra gels and respirator just in case his other one gets damaged.
Engineer, Revolver with 6 rounds and a pump shotgun with 10 shells, small toolbox and a few battery powered tools. Respirator with 3 grade b filters, large rucksack for stash. Wrench and crowbar. Also has some electronics and a small gas-powered stove. Also using 58 pattern webbing, these pouches are filled with all sorts of lubricants and oils in small plastic jars. Water and a 1 day ration pack.
Other than guns and ammo, filters and radios, all the other supplies in the bags are owned by the players in case they come in handy.
IMPORTANT – The game has a mechanic for ammo and filters. Its important EVERYONE PLAYS with the real steel ammo limits loaded in mags. We have a load of cartridges which can be found in game or gambled with and will be worth x when traded in at a trader for more usable ammo. We have chosen dollars as it was a damn site easier to get hold of as a prop.
Currency in the game is easy too.
$ Dollars or Bullets(Cartridges) which we will be suppling!!!
Use these to buy chits and supplies.
One person is attending Stalkers: Heat Wave