D-Day: End Game

D-Day: Battle for Arnhem Day3
Filmsim Events proudly presents…

D-Day – End Game

£65 pre book, with a £25 deposit to be paid. £85 on the gate.
This is a full on camping event with a social on the Friday and Saturday night.
Event times.
Arrival from 3pm Friday.
Registration 8.00am 
There will be no stop action so you will have to eat in the field during the game.
Saturdays End ex will be around 4pm depending on light.
Sunday kick off at 9.00am and finish no later than1.00pm.
There will be full catering on site, Airsoft shop and battery charging if needed.

D-Day: Battle for Arnhem Day 3

D-Day: Battle for Arnhem Day3
Filmsim Events proudly presents…
D-Day – Battle for Arnhem Day3
£65 pre book, with a £25 deposit to be paid. £85 on the gate.
GMA Alpha, Hampshire
Tuesday 19th September 1944 Day 3.
The Battle for Arnhem Bridge and its town is well under way, but due to poor allied communications and misleading intelligence the operation is still uncertain. The only positive for the allied effort is that the German command is still unsure of what enemy forces are where and reports that Nijmegen is also under attack by US airborne troops has lead to a large number of units including the 10th SS division to be pulled away from Arnhem.
For the 156th and 10th Para’s, the high ground north of the Oosterbeek railway line is their objective. Unknown to them a Kampfgruppe has been task with the defense of the high ground as it has potential for a flack battery as well as being a good observational position. Also, south of the Train Line Polish troops are being dropped and scattered all over. One glider has found itself off course and has landed behind the German defense line far North from the allied lines.

The morning has started badly for the allies and isn’t getting any better. DZ’V’ is also in the hands of the German and due to broken communications, the RAF haven’t been advised. If the DZ isn’t in partial control by the afternoon, this vital supply drop will fall straight into German hands. Only guts, team work and cunning will help see an allied result by the end of the day.
Welcome to the unwinnable battle. (Objectives will get posted closer to the time)
This is a full battle weekend, with CPs in the field, objectives for both sides to complete and only a small part of the big picture. History has told us who wins and how they did it, hence these battles don’t represent the big picture, but take us down to ground and focus on how them men in this part of the battle faired. It means we can have un-historical wins without re-writing history.
This is a full on camping event with a social on the Friday and Saturday night.
Event times.
Arrival from 3pm Friday.
Registration 8.00am 
There will be no stop action so you will have to eat in the field during the game.
Saturdays End ex will be around 4pm depending on light.
Sunday kick off at 9.00am and finish no later than1.00pm.
There will be full catering on site, Airsoft shop and battery charging if needed.

WW2 – The Bloody Ridge: European Theatre

Filmsim Events and Gunman Airsoft proubly presents….

A WW2 Battle for Europe Event

‘The Bloody Ridge’

May 8-9 2021

Advance ticket prices are £65 for the weekend or £45 for Saturday only, secured by a non-refundable security deposit with the balance to be paid on arrival by cash or card.

Please note that Sunday is a shorter day and is a continuation of Saturday’s story and events. As the day will start with only a very short recap on the previous day’s story events, we do not sell tickets for Sunday only.

September 12th 1944 – Hamlet of Zandoerle, Neatherlands.

 

For two weeks a single German gun has terrorised the surrounding villages and knocked out 6 British medium tanks and 14 light vehicles as well as over 30 US light tanks and armoured cars.  The gun and the team operating it have become a priority one objective for a mixed unit of Allied troops.  Defending the Zandoerle and its surrounding valleys, ridges and woodland are a mixed units of German paratroopers, Wehrmacht infantry and a number of SS elite units.

Due to the terrain, anti aircraft weapons and the AT gunner aces, the removal of this threat has got to be done with troops on the ground.  Also, the enemy are imbedded within occupied homes so conventional mortar or artillery aren’t an option.

This event will start with Allied units moving into surrounding countryside, setting up an operational harbour area and beginning the hunt for the AT gun and its team.  This scenario will feature 3 Command Positions as well as mission brief envelopes to be opened by the commander at certain times.  All these will be in addition to the main objective, find the gun and kill the aces.  Sounds as easy as ACB…..

Now the battle really begins…

 

Hi all and welcome to another WW2 Filmsim airsoft adventure.  As with all Filmsim WW2 events, there is a theme that we play out with role play and a setting to make it feel like you’re in a movie.  This will be no different.  This new story line will be set in and around the Dutch hamlet of.  Each events missions will follow on from the last and no matter who won the battle historically, we look at these events as something that might of happened even though in the end the victors will be the victors.

We ask everyone to make a HUGE effort to look like a movie extra and to help with this we have loads of German and Russian uniforms for free rental and a tons of bolt action and period SMGs for both sides.

This event will be limited to 30 a side and if it sells out, a further 5 tickets a side will be released.   This is a weekend game with free camping.  Off ground camp fires are allowed with 6 person bubbles.