Stalkers – Ironbridge
STALKERS – Ironbridge
Ironbridge PowerStation
SHROPSHIRE
ENGLAND
23-24 November 2024
Gunman Airsoft Tuddenham, Suffolk
£75 with £35 non-refundable deposit
Built on an Iron Gorge, this place is ripe for scavenging. After the collapse and final explosion of Ironbridge B, the Rads hit the roof but reduced a lot faster than predicted. This reduction has meant we can move into the decommissioned Ironbridge A plant. We think this one in untouched as we only found out its history recently after a trade magazine was found in the Sizewell operation.
We know that some of A was demolished but we also know it became protected with some listed building status. We also know that the Kremlin Metro (KREM) one of the largest scavenger outfits have arrived in the UK, so this might be our last opportunity to Scavenge the UK. Shame as the dried foods and the porn mags here was good.
We have set up on one of the old abandoned Train sheds that used to be used to bring in coal. Coal is one of the things we may be able to find here as well as Lead bars. Both of which have great value.
Good luck and may the best team win fame and glory…
Invited to our party are 7 of each team.
Eagles
Wolves
Bears
Snakes
Hounds
Join our group
As with all Filmsim Stalkers games, there will multiple teams, all trying to win the favour and fame of wasteland settlements in the form of food chits. These are bought with bullets, which are gained through adventures in the wasteland, gambling and skulduggery.
Tickets are £75 for the weekend secured by a non-refundable deposit of £35 with £40 to pay on arrival.
To help secure the stalker teams, there will be 6 teams you can book onto. This means if we get single players or small groups booking on, we can make sure we get full teams. All the teams will be encouraged to use a private group on facebook to organise themselves and let us help craft your teams together.
1. Dragons
2. Eagles
3. Snakes
4. Bears
5. Wolves
6. Hounds
These stalker groups can have whatever set up you want as long as one takes the command role (no one needs to be in charge, but they get the radios) and a Tinker Engineer, otherwise you won’t be coming home with loot.
Any period camo can be used but we have added some simple ideas to help get the feels. Each member will get a badge for the team there in and remember….it has to be camo from 90s or civilian!!
example…
Dragons – Green trousers, British woodland smock
Commander, Glock 17 with two mags holding 12 rounds in each, 2 two way radios, rucksack with water, 1 days rations, sterilised water, bottle of alcohol (medicinal) some pegs and rope 30ft. Old brit 58 patter canvas webbing with mixed pouches for quick stashing and two extra respirator filters (3 B Grade 20 min filters) to give him an extra 40 mins in the field and a compass. Also extra gels and respirator just in case his other one gets damaged.
Engineer, Revolver with 6 rounds and a pump shotgun with 10 shells, small toolbox and a few battery powered tools. Respirator with 3 grade b filters, large rucksack for stash. Wrench and crowbar. Also has some electronics and a small gas-powered stove. Also using 58 pattern webbing, these pouches are filled with all sorts of lubricants and oils in small plastic jars. Water and a 1 day ration pack.
Other than guns and ammo, filters and radios, all the other supplies in the bags are owned by the players in case they come in handy.
IMPORTANT – The game has a mechanic for ammo and filters. Its important EVERYONE PLAYS with the real steel ammo limits loaded in mags. We have a load of cartridges which can be found in game or gambled with and will be worth x when traded in at a trader for more usable ammo. We have chosen dollars as it was a damn site easier to get hold of as a prop.
Currency in the game is easy to.
$ Dollars or Bullets(Cartridges) which we will be suppling!!!
Use these to buy chits and supplies.