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He slipped the matchbook back into his breast pocket, casting one final glance at the scribbled numbers inside:
“278
51.885364
11.324183”
It was all he had.
Convincing the Major to redirect the units had been a monumental challenge. It had taken forged intelligence, fabricated orders, and even a sabotaged radio to get them this far. The work had been messy—reckless, even—but soon it wouldn’t matter.
If there had been more time to integrate himself into the operation, perhaps it would have been easier. But then again, plans rarely survived contact with reality. Years of meticulous training, only to be thrown into a half-baked mission; yet the stakes were too high to back down now. If the intel was right, this could be the only shot they had.
‘No point in worrying now,’ he thought, checking his weapon. The coordinates led to a forest southwest of Magdeburg, a place that could hold anything—or nothing. He was leading his platoon into the unknown. It was reckless, dangerous—but then again, they were already in the midst of World War Three. How much worse could it get?
Welcome to the next installment of our series set in 1985 in a fictional scenario where the Cold War in Europe gets hot! Players will join a faction where using period uniforms, weapons and kit they will undertake objectives and missions assigned to them by a dedicated command team for an authentic 1980s experience.