Welcome to FilmSim. Have Any Question?
This time sees the Stalkers outfit of Uri ‘Vulture’ make its way to Romania and the area around the Cernavoda power plant and its 5 Units, Only two of which were active when the disaster hit.
Stalkers, we have received several repeat transitions from another Stalkers group called ‘Panther’, A German based outfit known by Uri. The transitions are calling for help and mention large deposits of Artifacts dotted around the surrounding rural area. The reactors are still too hot to entre, but a safe zone has been established and 5 settlements secured for supply. We go in, grab what we can, and try to find out what’s happened to the Panther and its stalkers.
Good luck and may the best team win fame and glory…
As with all Filmsim Stalkers games, there will multiple teams, all trying to win the favour and fame of wasteland settlements in the form of food chits. These are bought with bullets, which are gained through adventures in the wasteland, gambling and skulduggery.
These stalker groups can have whatever set up you want as long as one takes the command role (no one needs to be in charge, but they get the radios) and a Tinker Engineer, otherwise you won’t be coming home with loot.
Any period camo can be used but we have added some simple ideas to help get the feels. Each member will get a badge for the team there in and remember….it has to be camo from 90s or civilian!!
Green trousers, British woodland smock Commander, Glock 17 with two mags holding 12 rounds in each, 2 two way radios, rucksack with water, 1 days rations, sterilised water, bottle of alcohol (medicinal) some pegs and rope 30ft. Old brit 58 patter canvas webbing with mixed pouches for quick stashing and two extra respirator filters (3 B Grade 20 min filters) to give him an extra 40 mins in the field and a compass. Also extra gels and respirator just in case his other one gets damaged.
Engineer, Revolver with 6 rounds and a pump shotgun with 10 shells, small toolbox and a few battery powered tools. Respirator with 3 grade b filters, large rucksack for stash. Wrench and crowbar. Also has some electronics and a small gas-powered stove. Also using 58 pattern webbing, these pouches are filled with all sorts of lubricants and oils in small plastic jars. Water and a 1 day ration pack.
Other than guns and ammo, filters and radios, all the other supplies in the bags are owned by the players in case they come in handy.
IMPORTANT – The game has a mechanic for ammo and filters. Its important EVERYONE PLAYS with the real steel ammo limits loaded in mags. We have a load of cartridges which can be found in game or gambled with and will be worth x when traded in at a trader for more usable ammo. We have chosen dollars as it was a damn site easier to get hold of as a prop.
Currency in the game is easy too.
$ Dollars or Bullets(Cartridges) which we will be suppling!!!
Use these to buy chits and supplies.
0 people are attending Stalkers – The Transitions: The Cernavoda Files