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X-ORIGINAL-URL:https://filmsim.co.uk
X-WR-CALDESC:Events for FilmSim
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DTSTART;VALUE=DATE:20250906
DTEND;VALUE=DATE:20250908
DTSTAMP:20260407T033309
CREATED:20250319T091719Z
LAST-MODIFIED:20250319T091719Z
UID:10000089-1757116800-1757289599@filmsim.co.uk
SUMMARY:Vietnam: "Grass Roots – Platoons"
DESCRIPTION:FilmSim Events in association with Gunman Airsoft proudly presents…\nSeptember Nam\n\nPlease note: We are no longer offering Saturday only tickets. You are still welcome to leave after Saturday’s gaming has finished if you wish (please let us know if this is your intention to help us with planning)\, but we’d love very much for you to stay with us and play out the culmination of story events on the Sunday morning if you can.\n\nAll tickets are secured with a £35 non-refundable deposit below\, balance of £40 to be paid on arrival.\n\n\nGunman Airsoft and FilmSim Events proudly presents… \n‘Grass Roots – Platoons’ \nNAM FilmSim \nGunman Eversley ‘The Fire Base’ \nSeptember 6-7 2025 \n£75 for the weekend with a £35 deposit \n  \nBattle of Ong Thanh – October 29 1967 \nThe battle for Ong Thang has been a continued balance of engagement and withdrawal for both sides.  The US has committed a number of Regiments and Battalions of the 1st infantry Division to area of operation and a small company of Australian SAS have been assigned to help them move around the area as they have been here for some time on black ops. \n  \nThe NVA 251st Regiment of the 9th Division and a number of veteran VC independent companies have recently bolstered the region after a number of heavy defeats.  A lack of supplies\, primarily food and medical has taken its toll on other elements of the 9th Division. \n  \nB Company – Elements \nPlatoons 1st\, 2nd\, 3rd\, 1st Recon\, 2 Recon units.  1st Medic Core. \nOur story follows a successive push the day before by the US A Company that was cunningly countered by hidden and waiting enemy.  This counter left an over extended number of platoons cut off and in small pockets fending for themselves over night. B Company has been deployed to try and find these ‘platoons’ and return then to a temporary LZ and for airlift. An aid station will also be set up at the LZ for any wounded found. \n  \nIts believed the NVA and VC elements have withdrawn from the region expecting a napalm strike but B Company has been warned to go in ready for anything. \n  \nThe search for the ‘PLATOONS’ is on… \n  \nSIDES. \nFor this one\, we will be opening the bookings with two sides. \nUS 25th infantry (Green machine) \nAus SAS \n  \nVC 272nd Civilian (PJs) \nPAVN 14th Regiment (NVA Greens and pith helmet) \n  \nBoth sides will have a fixed and out of game HQ with maps and radios. \n  \nWelcome to the War guys \nHi all and welcome to the next installment of our epic Vietnam story.  This is a full on FilmSim experience and everyone will be expected to play his or her part.  Like Milsim\, you may not be pulling your trigger all of the time\, however when the shit hits the fan\, it will really mean something.  We hope everyone can get fully immersed\, live\, eat and breathe the 1960s conflict. \n  \nWe can offer full rental kit for anyone that needs if for free and period rifles are only £20 for the weekend.  This will include 3 x 30rnd mags to get you going. \n  \nFor this game you will need: \nFull camping equipment \nWater – drinking \nAirsoft Kit (if you have it) \nFood and booze for the socials. \n  \nPlease try to bring and use period (ish) kit only if you can\, NOTHING modern looking can be taken into the field or it MUST be disguised to not break the immersion of the camp. \nThere will be an out of game camping area too for guys will plastic tents. \nWE HAVE A HUGE PILE OF FREE LOAD KIT TOO!! \n  \nGame times. \nFriday \nGates open at 3pm for those that want to get onsite early. \n  \nSaturday \nRegistration re-opens at 8.00am \nBriefing at 9.30am \nGame starts around 10am \nGame will finish when it finishes! \n  \nSunday \nBriefing at 9.30am \nGame will re-start at 10am \nGame will finish no later than 1pm \n  \nWe will provide field radios and maps for the commanders in the field.  PLEASE do not bring personal comms\, only platoon radios will be allocated and used.
URL:https://filmsim.co.uk/event/nam-sep-2025/
LOCATION:Gunman Airsoft Eversley – Alpha Site\, Gunman Airsoft Eversley\, The Welsh Dr\, Hook\, Hampshire\, RG27 0PX\, United Kingdom
CATEGORIES:Vietnam
ATTACH;FMTTYPE=image/jpeg:https://filmsim.co.uk/wp-content/uploads/2021/11/Nam.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20250125
DTEND;VALUE=DATE:20250127
DTSTAMP:20260407T033309
CREATED:20241125T124754Z
LAST-MODIFIED:20241125T131245Z
UID:10000080-1737763200-1737935999@filmsim.co.uk
SUMMARY:Okto Eight Milsim - Operation Kraken
DESCRIPTION:Operation Kraken\nPlease note – this is a MilSim\, NOT a skirmish. Please do not book a place unless you are able to comply with the uniform\, weapon and ammo limits\, as well as understand and accept that you may spend long periods without shooting anything.\nPRICE £85\n\nIn all cases\, team places must be reserved with a £25- non-refundable deposit – no walk on available.\n\nA unique email address must be submitted for each player as tickets and further information will be sent direct to each player.\n\n\nPlayers must be 18 years of age or over – we may ask for proof.\n\nChildren aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.\n\n\nStory:\n\n\n\n\n\n\n\n\n\nUS Research Station ZEBRA\, Teller\, Alaska.80 miles from Russia – the two countries face each other across the Bering Strait.Only ZEBRA isn’t really a research station as such. It’s the home of a horrific cold war weapon. \nThe United States was a prime instigator of the Internet. It realised that the world wide web would develop and ultimately be used to control infrastructure; power stations\, oil flow\, water supplies\, transport.If you could control that\, you could control the world. Knowing it would take 40-50 years for the Internet to pervade everybody’s lives\, they created DARKSPIKE – a watcher program that could be used to spike the internet of specific target countries\, leaving them in darkness. It would be the ultimate weapon\, stopping conventional war\, but rendering opponents literally\, dead in the water. \nUnfortunately\, Russian advances in anti-virus software and pressure from US defence contractors who relied on the manufacture of bombs and bullets\, stopped the funding and the project was shelved in the sixties. DARKSPIKE sat waiting\, in a room at Zebra. The lights on the console occasionally flickering\, like a sleeping heartbeat…That is\, until an ultra-right wing extremist group of influential Americans known as Cerberus decided to seize it. \nYou know the worst thing ?Nobody noticed. \nSeized is the wrong word. It was more infiltrated.The phones still got answered\, the right code words used.Teller is a long way from anywhere.Nobody noticed anything different.However\, something had changed. \nThe crazies had control. Cerberus had their long fingers around a doomsday weapon. \nThe other worst thing is that Cerberus now had AI – Artificial Intelligence – it’s 2025 not 1965 any longer.DARKSPIKE with its cold war flaws + AI = DARKSPIKE 2.0 – an upgraded weapon that can think its way around any cyber security or online resistance. Cerberus have birthed a new superweapon. \nSuddenly\, Phoenix operatives started showing up at Teller.This triggered algorithms on the computers of the watchers.Then\, the pagers of the Joint Task Force were sounding in the middle of the night.Soon\, all were on a converging course with OBLIVION \n\n\nOperation Kraken will be an adrenaline fuelled weekend of tactics\, asymmetrical warfare and role-play and is to be the twenty third game in this exciting Bad-To-The-Bone series. \n\n\n\n\n\n\n\n\n\n\nLoadouts and Ruleset\n_______________________\n\nNATO JTF UNIT 37 SPECIAL FORCES\n============================\nTop and Bottom in matching camouflage – assault vests and chest rigs can be matching camo or solid green or tan – plate carriers ideal.\nUS and NATO SF weaponry such as M4\, HK416/7\, SCAR is ideal.\nHeadgear required – helmets\, camo baseball caps or boonies only.\n* multicam arid\, alpine and black not acceptable.\n\nPhoenix PMC\n=========\nTop and bottom in solid colours such as green/olive drab\, grey\, black or tan.\nCasual style – cargo or tactical trousers with fleece\, T-shirt or soft-shell jacket\, all solid colours – no jeans.\nBoots to be tactical – no trainers.\nHeadgear – baseball caps only – must be plain colour not camo.\nPlate carriers\, chest rigs or assault vests.\nWeapons can be eastern bloc or western\, but think military or law enforcement – no gold AK’s. \n\nCerberus=============\nCivilian clothes. This can be American redneck style; jeans\, tee shirts\, lumber shirts etc. Think brighter colours; try to avoid black and olive green. Baseball caps with motivational and trademark logos are great!!Plate carriers\, chest rigs or assault vests.Weaponry can be anything available in US gun shops.Civilian headgear required – Avoid looking like Phoenix with their solid colour baseball caps as often only heads can be seen and Phoenix have snipers.WORD OF WARNING – It’s Alaska – its going to be cold – parkas and skiing or snow gear are good !!!\n\nRULES\nA full ruleset will be sent to each player by e-mail once deposited but a simple overview with primary rules listed for game assessment is as follows:\n\n\nPlayers must be 18 years of age or over – we may ask for proof.\nChildren aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.\nNo Two Tone Weapons\nOnly Single Shot (semi-auto) should be used. Full auto is only allowed for real world LMG weapons. Weapons offering programmable bursts on a single trigger pull are allowed providing they fire no more than three BBs per trigger pull.\nAll weapons must fire within our standard limits (based on 0.2g ammo) which are:\n<350 fps – All guns including hand carried support weapons\n<370 fps – Fixed/mounted/deployed MGs\n<420 fps – Single shot DMR (real world\, not an M4 with a scope)\n<500 fps – single shot Bolt Action (Electric should have a mosfet delay fitted)\nEngagement range for qualified weapons over 350 fps is 30m.\nPlayers are allowed to carry a maximum of 600 rounds loaded in magazines (low-caps and/or mid-caps only – no high-caps allowed) or a maximum of 1000 rounds loaded in a box magazine for an AEG support weapon. Box Magazines are only allowed if they are used on Support Weapons such as Minimi/M249/GPMG/M60 etc.\nNo more than 60 rounds should be loaded in each rifle magazine.\nPlayers may carry up to 3 Pistol magazines on their person.\nPyro’s must not be thrown at a live target and players shouldn’t touch any pyro not owned by them.\nANY heavy cased pyro’s must be under arm rolled or dropped ONLY!\nBB Claymore and powder mines must not be set up to hit above 3ft from the ground.\nNo homemade Pyro’s are allowed.\nMark 5 Thunderflash or Reusable grenades using 9mm blanks only.\nElectrically activated maroons are allowed\, when detonated by radio or pressure plates. Trip wires are not allowed. Pyro should be no larger than Mk3 for this. Areas where they are activated should be clearly marked by minefield cautions or “Danger” tape on stakes surrounding the area.\nAll players are allowed a single personal bandage which they should bring with them.\nKILL RAGS will be supplied and used.\nUse of radios is encouraged and radio nets will be maintained by the organiser. Players wishing to participate should bring a personal BaoFeng radio or similar.\nYOU MUST BRING YOUR OWN BANDAGE (we will still supply a kill rag if you don’t have one from previous games).
URL:https://filmsim.co.uk/event/op-kraken/
LOCATION:Gunman Airsoft Eversley – Alpha Site\, Gunman Airsoft Eversley\, The Welsh Dr\, Hook\, Hampshire\, RG27 0PX\, United Kingdom
CATEGORIES:Modern MilSim
ATTACH;FMTTYPE=image/jpeg:https://filmsim.co.uk/wp-content/uploads/2024/11/kraken.jpg
ORGANIZER;CN="Okto Eight MilSim":MAILTO:enquiries@oktoeightmilsim.com
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20240727
DTEND;VALUE=DATE:20240729
DTSTAMP:20260407T033309
CREATED:20240607T123745Z
LAST-MODIFIED:20240607T123745Z
UID:10000058-1722038400-1722211199@filmsim.co.uk
SUMMARY:Okto Eight Milsim - Operation Scimitar 5
DESCRIPTION:Please note – this is a MilSim\, NOT a skirmish. Please do not book a place unless you are able to comply with the uniform\, weapon and ammo limits\, as well as understand and accept that you may spend long periods without shooting anything. Some role-playing is required for immersion\, we want everyone to feel like they are in a movie!\nPRICE £85\n\nIn all cases\, team places must be reserved with a £45- non-refundable deposit – no walk on available.\n\nA unique email address must be submitted for each player as tickets and further information will be sent direct to each player.\n\n\nPlayers must be 18 years of age or over – we may ask for proof.\n\nChildren aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.\n\n\nStory:\n\n\n\n\n\n\n\n\n\n\nOperation Scimitar 5 opens with news that a Tizzit patrol have found a broken down vehicle near the Libyan border\, containing three Phoenix PMC soldiers. Comms are unreliable due to a sandstorm but the description of one of them sounds like Mason Granger. The leather jacket aroused some interest at Command !!\nComms is then lost before the patrol can be warned of their find.\nSuddenly the TLA and the JTF are rushing out to intercept\, on a converging course with a Phoenix rescue squad !!\nHabib Al Malik has been having talks with the Chinese who are very interested in helping the Tizzit cause – probably in exchange for oil and mineral rights\, but that’s another matter.\nAs a sign of good faith\, they give the TLA the new Chinese Army HJ-15 AT Launcher code-named Doombeam. The Doombeam is the latest in self-steering laser-homing technology.\nJust the thing to act as a force multiplier and take out Phoenix strongholds and vehicles.\nThe only problem is that the Tizzit mislay it in the same sandstorm and for a while\, haven’t a clue where it is.\nMuhamed the arms dealer is going to have a few sleepless nights…\nNATO would quite like to have a look too !!!\n\n\n\n\n\n\n\n\n\nLoadouts and Ruleset\n_______________________\n\n\nNATO JTF UNIT 37 SPECIAL FORCES============================\nTop and Bottom in matching camouflage – assault vests and chest rigs can be matching camo or solid green or tan – plate carriers ideal.US and NATO SF weaponry such as M4\, HK416/7\, SCAR is ideal.Headgear required – helmets\, camo baseball caps or boonies only.* multicam arid\, alpine and black not acceptable.\n\nPhoenix PMC=========Top and bottom in solid colours such as green/olive drab\, grey\, black or tan.Casual style – cargo or tactical trousers with fleece\, T-shirt or soft-shell jacket\, all solid colours – no jeans.Boots to be tactical – no trainers.Headgear – baseball caps only – must be plain colour not camo.Plate carriers\, chest rigs or assault vests.Weapons can be eastern bloc or western\, but think military or law enforcement – no gold AK’s.\nTizzit Loyalist Army=============Top and Bottom in matching DPM\, DDPM or M81 camouflage – load bearing equipment\, plate carriers\, assault vests and chest rigs can be matching camo or solid green or tan.US and NATO weaponry such as M4 is ideal – AK47’s and derivatives also allowedHeadgear required – Berets\, helmets\, boonies\, patrol caps or local headwear (no baseball caps).\n\n\nRULES\nA full ruleset will be sent to each player by e-mail once deposited but a simple overview with primary rules listed for game assessment is as follows:\n\n\nPlayers must be 18 years of age or over – we may ask for proof.Children aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.No Two Tone WeaponsOnly Single Shot (semi-auto) should be used. Full auto is only allowed for real world LMG weapons. Weapons offering programmable bursts on a single trigger pull are allowed providing they fire no more than three BBs per trigger pull.All weapons must fire within our standard limits (based on 0.2g ammo) which are:<350 fps – All guns including hand carried support weapons<370 fps – Fixed/mounted/deployed MGs<420 fps – Single shot DMR (real world\, not an M4 with a scope)<500 fps – single shot Bolt Action (Electric should have a mosfet delay fitted)Engagement range for qualified weapons over 350 fps is 30m.Players are allowed to carry a maximum of 600 rounds loaded in magazines (low-caps and/or mid-caps only – no high-caps allowed) or a maximum of 1000 rounds loaded in a box magazine for an AEG support weapon. Box Magazines are only allowed if they are used on Support Weapons such as Minimi/M249/GPMG/M60 etc.No more than 60 rounds should be loaded in each rifle magazine.Players may carry up to 3 Pistol magazines on their person.Pyro’s must not be thrown at a live target and players shouldn’t touch any pyro not owned by them.ANY heavy cased pyro’s must be under arm rolled or dropped ONLY!BB Claymore and powder mines must not be set up to hit above 3ft from the ground.No homemade Pyro’s are allowed.Mark 5 Thunderflash or Reusable grenades using 9mm blanks only.Electrically activated maroons are allowed\, when detonated by radio or pressure plates. Trip wires are not allowed. Pyro should be no larger than Mk3 for this. Areas where they are activated should be clearly marked by minefield cautions or “Danger” tape on stakes surrounding the area.All players are allowed a single personal bandage which they should bring with them.KILL RAGS will be supplied and used.Use of radios is encouraged and radio nets will be maintained by the organiser. Players wishing to participate should bring a personal BaoFeng radio or similar.YOU MUST BRING YOUR OWN BANDAGE (we will still supply a kill rag if you don’t have one from previous games).
URL:https://filmsim.co.uk/event/scim-5/
LOCATION:Gunman Airsoft Eversley – Alpha Site\, Gunman Airsoft Eversley\, The Welsh Dr\, Hook\, Hampshire\, RG27 0PX\, United Kingdom
CATEGORIES:Modern MilSim
ATTACH;FMTTYPE=image/jpeg:https://filmsim.co.uk/wp-content/uploads/2024/06/opscim-5.jpg
ORGANIZER;CN="Okto Eight MilSim":MAILTO:enquiries@oktoeightmilsim.com
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20240427
DTEND;VALUE=DATE:20240429
DTSTAMP:20260407T033309
CREATED:20240225T185632Z
LAST-MODIFIED:20240225T195956Z
UID:10000056-1714176000-1714348799@filmsim.co.uk
SUMMARY:Okto Eight Milsim - Operation Scimitar 4
DESCRIPTION:Please note – this is a MilSim\, NOT a skirmish. Please do not book a place unless you are able to comply with the uniform\, weapon and ammo limits\, as well as understand and accept that you may spend long periods without shooting anything.\nPRICE £85\n\nIn all cases\, team places must be reserved with a £25- non-refundable deposit – no walk on available.\n\nA unique email address must be submitted for each player as tickets and further information will be sent direct to each player.\n\n\nPlayers must be 18 years of age or over – we may ask for proof.\n\nChildren aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.\n\n\nStory:\n\n\n\n\n\n\n\n\n\n\nThe “Tizzit” are an indigenous people\, who have occupied a small area on the edge of what is now Libya for 3\,000 years. They are a proud race\, with their own language and customs. Colonel Gaddafi\, the former dictator of Libya did his best to eradicate them\, but instead he ended up eradicated himself\, throwing Libya into a terrible civil war.\n\nWe were last there in 2022 when Almukhtar\, a warlord in western Libya\, engaged Phoenix to try and eradicate the Tizzit so he could steal their oilfields. They didn’t quite manage to wipe out the Tizzit as a race\, but they did seize their land and oil. Tizzit became a nation under occupation by a cruel dictator.\n\nNow in 2024\, Almuhktar is on his deathbed. However\, his son is a simpering idiot and not fit to rule his father’s occupied territories.\nMason Granger\, head of Phoenix Securities has seen an opportunity for a power grab\, fancying himself as the new Caliph and has gone into megalomaniac mode.\n\nThe western world can’t stand by and let a bunch of mercenaries take control of a rich oil source. Almuhktar is a dictator but he could be negotiated with and was to some extent reliable. Granger is seen as untrustworthy due to a series of double-crosses and backtracks in other parts of the world.\nNATO is suddenly taking an interest in Tizzit again. The Tizzit resistance are still active and live out in the desert\, continually moving\, to avoid detection by Almuhktar’s hired guns.\n\nOperation Scimitar will be an adrenaline fuelled weekend of tactics\, asymmetrical warfare and role-play and is to be the twentieth game in this exciting Bad-To-The-Bone series.\n\nSpecial Forces\, PMC\, or the Tizzit…\n\nWho you going to fight for?\n\n\n\n\nInitial information is already posted on the Okto Eight Facebook page in the form of news clippings.\n\nOnce you decide who you will fight for and pay your deposit\, you will receive access to a secret Facebook page which will give you access to top secret reports and emerging information. At this time\, you can also communicate on a secure “comms” link to your team mates and discuss tactics. The other forces won’t see your comms or intel. If you aren’t a Facebook user\, we can arrange to send the information to you by e-mail. This information will not be available on the public OEM Facebook page and it will not be accessible until a player has booked and paid a booking deposit.\n\nForces and Missions\n\nSpecial Forces – Back in Tizzit for another tour. Mason Granger cannot be allowed to seize control. Your special skills are required to undermine and stop the power transfer between Almuhktar and Granger.\n\nPhoenix PMC – You are already running the military in Tizzit. Once Almuhktar sheds his mortal coil\, all you need to do is topple the milksop son and the oil is yours !!\n\nTizzit – The TLA (Tizzit Loyalist Army) . Fiercely loyal to their leader Habib Al Malik AKA the Desert Lion. They have a love of bright berets\, aviator sunglasses and medals\, but what they lack in tactics\, they make up for in terms of enthusiasm.\n\nThe TLA have had an uphill struggle since Almuhktar appeared on the horizon. His imminent demise gives you a shot at getting your country back. There is work to be done to rally the Almuhktar supporters who won’t follow the simpleton son. Many locals won’t want Granger\, a foreigner running the country !!\n\n\n\n\n\n\n\n\nLoadouts and Ruleset\n_______________________\n\nNATO JTF UNIT 37 SPECIAL FORCES\n============================\nTop and Bottom in matching camouflage – assault vests and chest rigs can be matching camo or solid green or tan – plate carriers ideal.\nUS and NATO SF weaponry such as M4\, HK416/7\, SCAR is ideal.\nHeadgear required – helmets\, camo baseball caps or boonies only.\n* multicam arid\, alpine and black not acceptable.\n\nPhoenix PMC\n=========\nTop and bottom in solid colours such as green/olive drab\, grey\, black or tan.\nCasual style – cargo or tactical trousers with fleece\, T-shirt or soft-shell jacket\, all solid colours – no jeans.\nBoots to be tactical – no trainers.\nHeadgear – baseball caps only – must be plain colour not camo.\nPlate carriers\, chest rigs or assault vests.\nWeapons can be eastern bloc or western\, but think military or law enforcement – no gold AK’s.\n\nTizzit Loyalist Army\n=============\nTop and Bottom in matching DPM\, DDPM or M81 camouflage – load bearing equipment\, plate carriers\, assault vests and chest rigs can be matching camo or solid green or tan.\nUS and NATO weaponry such as M4 is ideal – AK47’s and derivatives also allowed\nHeadgear required – Berets\, helmets\, boonies\, patrol caps or local headwear (no baseball caps).\n\nRULES\nA full ruleset will be sent to each player by e-mail once deposited but a simple overview with primary rules listed for game assessment is as follows:\n\n\nA full ruleset will be sent to each player by e-mail once deposited but a simple overview with primary rules listed for game assessment is as follows:\nPlayers must be 18 years of age or over – we may ask for proof.\nChildren aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.\nNo Two Tone Weapons\nOnly Single Shot (semi-auto) should be used. Full auto is only allowed for real world LMG weapons. Weapons offering programmable bursts on a single trigger pull are allowed providing they fire no more than three BBs per trigger pull.\nAll weapons must fire within our standard limits (based on 0.2g ammo) which are:\n<350 fps – All guns including hand carried support weapons\n<370 fps – Fixed/mounted/deployed MGs\n<420 fps – Single shot DMR (real world\, not an M4 with a scope)\n<500 fps – single shot Bolt Action (Electric should have a mosfet delay fitted)\nEngagement range for qualified weapons over 350 fps is 30m.\nPlayers are allowed to carry a maximum of 600 rounds loaded in magazines (low-caps and/or mid-caps only – no high-caps allowed) or a maximum of 1000 rounds loaded in a box magazine for an AEG support weapon. Box Magazines are only allowed if they are used on Support Weapons such as Minimi/M249/GPMG/M60 etc.\nNo more than 60 rounds should be loaded in each rifle magazine.\nPlayers may carry up to 3 Pistol magazines on their person.\nPyro’s must not be thrown at a live target and players shouldn’t touch any pyro not owned by them.\nANY heavy cased pyro’s must be under arm rolled or dropped ONLY!\nBB Claymore and powder mines must not be set up to hit above 3ft from the ground.\nNo homemade Pyro’s are allowed.\nMark 5 Thunderflash or Reusable grenades using 9mm blanks only.\nElectrically activated maroons are allowed\, when detonated by radio or pressure plates. Trip wires are not allowed. Pyro should be no larger than Mk3 for this. Areas where they are activated should be clearly marked by minefield cautions or “Danger” tape on stakes surrounding the area.\nAll players are allowed a single personal bandage which they should bring with them.\nKILL RAGS will be supplied and used.\nUse of radios is encouraged and radio nets will be maintained by the organiser. Players wishing to participate should bring a personal BaoFeng radio or similar.\nYOU MUST BRING YOUR OWN BANDAGE (we will still supply a kill rag if you don’t have one from previous games).
URL:https://filmsim.co.uk/event/scim-4/
LOCATION:Gunman Airsoft Eversley – Alpha Site\, Gunman Airsoft Eversley\, The Welsh Dr\, Hook\, Hampshire\, RG27 0PX\, United Kingdom
CATEGORIES:Modern MilSim
ATTACH;FMTTYPE=image/jpeg:https://filmsim.co.uk/wp-content/uploads/2024/02/opScim4.jpg
ORGANIZER;CN="Okto Eight MilSim":MAILTO:enquiries@oktoeightmilsim.com
END:VEVENT
END:VCALENDAR